PixelRyu

Hey, I'm Ryu.

I make small games on my own in Japan — the code, the art, the store pages and the builds.

18games
12languages
3platforms

Released games

18 released · 15 on the App Store · 18 on Roblox

How I work

Every game starts from something ordinary and Japanese: a thread ball, a stick of incense, a tatami floor, a carved seal. I try to turn that one object into a rule you can feel in the first ten seconds.

I ship small and often. A game gets finished, goes out on all three platforms in twelve languages, and then I start the next one. Working that way teaches me more than a year of planning would.

Everything is free. Ads pay for the work, so nobody has to buy anything to reach the last stage.

Devlog

I write about what I build and what breaks: in English on Substack, in Japanese on note.

Substack (English) note (日本語)

Get in touch

I read every message — about a bug, a translation mistake, or just to say hello.

idev10752@gmail.com

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